2. Calendar

Week 1

  1. June 22
    • Introductions
    • What is Technical Communication?
    • Email Writing
      • Anderson, “Writing Email” pg. 481
  1. June 23
  1. June 24
  1. June 25
    • Website Analysis
      • Anderson, Chapter 22

Week 1 Major Assignment: Website Analysis (Due Friday, June 26 @ 11:55pm)

 

Week 2

  1. June 29
  • Researching Topics
    • Anderson, Chapter 6
      • Find 3-4 sources on your gaming problem/topic
    • More on Gaming and Serious Gaming
      • Bogost, The Rhetoric of Video Games (T-Square)
      • Sherlock, Toward a Rhetoric of Serious Gaming Genres (T-Square)
  1. June 30
  • Pitch
    • Anderson, Chapter 5 and Chapter 20
    • Proposal Memo Mini Assignment 5 (submit before class on June 30)
  1. July 1
  • Presentations
    • Anderson, Chapter 14
  1. July 2
  • Revisions and Editing
    • Anderson, Chapter 17

Week 2 MA: Video Pitch (Due Monday, July 6 @ 9:20 am)

Week 3

  1. July 6
  • Video Pitches Due
  1. July 7
  • Audience Awareness
    • Anderson, Chapter 3
  1. July 8
  • Point of View and Tone
  1. July 9
  • July Process Description
    • Anderson, “How to Describe a Process,” pg. 215-219
  • Product Description and Spec Sheet
    • Assignment Prompt

Week 3 MA: Spec Sheet, Process Map and Game Description (Due Friday, July 3 @ 11:55pm)

Week 4

  1. July 13
  1. July 14
  1. July 15
  • Usability Report
  1. July 16
  • Usability Report

Week 4 MA: Usability Testing Report (Due Friday July 17 @ 11:55pm)

Week 5

  1. July 20
    • Workshopping
  2. July 21
    • Workshopping
  3. July 22
    • Game Demo Due
  4. July 23
    • Game Demo Due

Week 5 MA: Game Demo and Report (Due Friday, July 24 @ 11:55pm)

Final: Thursday, July 30     11:30-2:20